How Ratna fits a formation
Ratna is a Mage built around crit-control mage with kill scaling. Ratna must either secure kills or Crit reliably. Build toward one trigger first, then let the permanent growth support the other.
Ratna base stats
Derived comparison values
EHP and EOFF are comparison composites; Sec / cast estimates a passive mana-fill interval. They help compare records but are not separate in-game stats.
Ratna ranks
Draft a duplicate of Ratna or use an eligible campfire event to rank up. Rank B chooses a fixed specialization; Rank A and S draft from the active class modifier pool.
Rank C
The base stat line starts with the active ability equipped.

Starfall
Conjure celestial magic to deal 190 + 150 | 250 | 450 | 750% Magic damage. On kill, permanently gain 10 (+10 per rank ) Magic . On Crit, Stun all enemies for .5 (+.5 per rank ) seconds.
Rank B
The first rank-up also chooses one of three fixed specializations. A path can add a class and change later offers.

The Fashionable
Gain an item slot. At start of combat, gain 45 Magic , 4 Mana Regen , and 8 HP/S per rarity level of each equipped item.

The Ostentatious
+ MysticOn cast, other Heroes gain 20% Magic Magic and 25% Mana Regen Mana Regen . Backup Only: At start of combat, Mages and Mystics gain 20% Magic Magic and 25% Mana Regen Mana Regen .

The Magnanimous
+ AssassinStarfall also hits the lowest health enemy the first 2 (+1 per rank ) times it is cast each combat. On kill, gain Stealth for 4 seconds and permanently gain 3 (+3 per rank ) Crit .
Rank A
Gain the stat package above, then choose from modifiers generated by Ratna's active class set.
Rank S
Gain the stat package a final time and draft the last class modifier to complete the current Demo build.
Possible class modifiers
Later ranks offer modifiers from the hero's active class pool. Multiclass heroes receive a split offer set, so both class groups should contain useful outcomes before committing.
Mage modifiers · 15
- Mage ArmorAt start of combat, if this Hero is in the front row they gain 100% Magic Defense .
- HermitAt start of combat, if this Hero is alone in the back 2 rows they gain + 33 % Magic and + 50 % Crit .
- Stall CertaintyStall abilities trigger 6 seconds faster. Backup .
- Enchanted AttacksOn auto attack, deal 100% Magic bonus damage .
- Arcane DestructionOn cast, gain 100 Crit .
- Burning CastsOn cast, inflict 50% Magic Burn on enemies in range .
- Burning AbsorptionOn cast, gain 1 Magic per 6 Burn on enemies in range .
- Stalled HeatAfter Stall ( 20 ), inflict 66% Magic Burn on all enemies.
- Magical GrowthAt start of combat, Mages permanently gain 15 Magic . Backup .
- Freezing CastsOn cast, inflict 25% Magic Frost on enemies in range .
- Freezing AbsorptionOn cast, gain 1 Magic per 5 Frost on enemies in range .
- Stalled ColdAfter Stall ( 20 ), inflict 35% Magic Frost on all enemies.
- Stalled GrowthAfter Stall ( 30 ), permanently gain 40 Magic .
- InstacastAfter Stall ( 15 , Stall 30 , and Stall 45 ), gain 100 Mana .
- Fast CastGain 8 Mana Regen and 40 Starting Mana .
Mystic modifiers · 14
- Rolling ConduitMystics gain 1 Mana Regen for each reroll this game. Backup .
- Shard WeaverEvery other cast, gain 2 Shards .
- Sideline SupportBackup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 per rank ) Shields .
- Stall BatteryOn Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen . Backup .
- Stall EnlightenmentAfter Stall ( 30 ), permanently gain 2 Mana Regen .
- Shield MagnificationWhen this Hero applies Shields , apply 50 % more Shields .
- Empowered MagicOn cast, give other Heroes 100% Mana Regen Attack and 100% Mana Regen Magic .
- Shield FormationAt start of combat, give this Hero and adjacent Heroes 250 (+ 250% Magic , + 1000% Mana Regen ) Shields .
- Sideline EmpowermentBackup Only: At start of combat, give Heroes 4 (+4 per rank ) Mana Regen , 50 (+25 per rank ) Attack , and 50 (+25 per rank ) Magic .
- Protective MagicOn cast, give the lowest percent health Hero 100 (+ 500% Mana Regen ) Shields .
- Arcane GrowthOn cast, permanently gain 1 Magic .
- Debuff AmplificationOn cast, increase the amount of each Debuff on enemies in range by 50% Mana Regen .
- Debuff ChannelingOn cast, gain 1 Mana Regen for each type of Debuff on all enemies.
- Debuff ProtectionOn cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.
Mystic / Tank modifiers · 1
- Stall CertaintyStall abilities trigger 6 seconds faster. Backup .
Assassin modifiers · 13
- Poisonous BurstOn Crit, inflict 1 (+ 10% Crit ) Poison on the target.
- Poisonous EdgeGain + 66 % Crit against enemies with Poison .
- Poisonous EyeAt start of combat, inflict 15 (+ 33% Crit ) Poison on all enemies.
- Critical DefensesAt start of combat, if this Hero is in the front row they gain 250% Crit Defense .
- Enforced PresenceOn Rush trigger, Assassins gain 15 Crit , 12 Attack , and 12 Magic . Backup .
- Critical Offense GrowthOn Crit, permanently gain 1 Attack and 1 Magic .
- Aim True, Aim QuickFor Rush ( 10 ), gain + 100 % Crit .
- Shard CollectorEvery other Crit, gain 1 Shard .
- Shard PlundererOn kill, gain 8 Shards .
- Banked PresenceFor Rush ( 10 ), Assassins gain 1 Crit per Shard in bank. Backup .
- LurkerAt start of combat, gain Stealth for 4 seconds. On kill, gain Stealth for 4 seconds.
- From the ShadowsAt start of combat, if this Hero is in the back row they gain + 100 % Crit and Stealth for 5 seconds.
- Brutal PrecisionGain 60 Crit and 20 Omnivamp .
Assassin / Vanguard / Warrior modifiers · 1
- Rush OverdriveRush abilities last 3 seconds longer. Backup .
Assassin / Duelist / Warrior modifiers · 1
- Critical InvigorationOn Crit, heal 50% Crit health and gain 3 Mana .
How to build around Ratna
- Preserve the first job.Make sure Ratna can already perform the role described above before adding a second engine.
- Choose a repeatable trigger.Match the specialization to an effect the current team can activate every fight.
- Protect the delivery condition.Range, mana, survival, and target access usually matter before another damage multiplier.
- Read the later pool.Choose an added class only when its Rank A/S modifier outcomes support the same plan.
Ratna lore
“Are you sure your guild can afford me?”
Guild profile
Guild L'Héritage - “Excellence is a legacy.” Balanciaga ain't got nothing on us. All about items and stat scaling.
Background
Ratna works in public relations for L'Héritage, smoothing over disasters and getting government support and favorable extraction rights signed. The chairman takes her calls when he won't take anyone else's. She works a rift the same way she works a room: watching who's in it, who's worth knowing, what it needs from her next.
Motivation
You don't recruit Ratna. You earn her attention, and then she lends your guild her influence.
