Guildrun World - Stages, Events and Fight Modes
Choose the route system you need. The world section is divided into five focused databases so formations, choices, and modifiers remain searchable instead of becoming one long overview article.
Follow the route from encounter to consequence
Encounter formationsStagesCampaign, event-fight, and Endless records with exact enemy lineups, stats, rewards, and scene data.
246records02
Choices and outcomesEventsDecision and fight events with prompts, outcomes, rewards, and the crossroads that reach them.
55records03
Route structureCrossroadsFixed and random path selectors showing every current destination and encounter type.
13records04
Challenges and EndlessFight ModesDamage, survival, duel, campaign difficulty, and Endless rules with thresholds and rewards.
9records05
Event-driven growthStat ModsPositive and negative stat changes grouped by attribute and linked to the events that grant them.
23recordsWorld pages include the route systems that affect a fight
Difficulty and game-mode rules live with Fight Modes. Event stat changes live with Stat Mods. Stage formations link directly to the enemy database, while event choices connect back to progression and economy guidance. No separate Systems directory is required.