Guildrun
Fiona, The Maker, in GuildrunHero record
Aegis Global · Ranged

Guildrun Fiona - Hero Stats, Ranks and Build

The Maker · Shield support with economy and scaling branches

Class MysticAbility Vault SparkAttack Ranged
Max HP
750
Damage
25
Defense
31
Range
3
Field role

How Fiona fits a formation

Fiona is a Mystic built around shield support with economy and scaling branches. Mana Regen is both uptime and coverage. Use her path to solve economy, retaliation, or long-fight durability.

Rank C data

Fiona base stats

Max HP750
Base Attack Damage25
Base Attack Speed0.39
Attack Range3
Crit15
Attack0
Magic0
Defense31
Attack Speed0
Max Mana115
Mana Regen8
Starting Mana45
Mana Lock (s)0.75
Move Speed1.5
Projectile Speed5

Derived comparison values

EHP866.25
EOFF11.21
Sec / cast14.38

EHP and EOFF are comparison composites; Sec / cast estimates a passive mana-fill interval. They help compare records but are not separate in-game stats.

C → B → A → S

Fiona ranks

Draft a duplicate of Fiona or use an eligible campfire event to rank up. Rank B chooses a fixed specialization; Rank A and S draft from the active class modifier pool.

Rank C

The base stat line starts with the active ability equipped.

Active Ability

Vault Spark

Spark a protective vault. Apply 250 (+ 250% Magic ) Shields to the 1 (+ 1 per 12 Mana Regen ) lowest current % Max HP Heroes.

Rank B

The first rank-up also chooses one of three fixed specializations. A path can add a class and change later offers.

The Right Hand

Passive Ability

Every 5 casts , create a random item and gain 2 (+2 per rank ) Shards .

The Lustrous

+ Vanguard
Passive Ability

On cast, gain 33% Max Health Shields . Whenever an enemy damages a Shielded Hero, inflict 0 (+1 per rank ) Burn on that enemy per 20 Shields removed. Backup.

The Tycoon

Passive Ability

Every 5 casts, gain a Tycoon stack. At start of combat, Heroes gain 75 (+ 4 per 1 Mana Regen ) Max HP per Tycoon stack. Backup.

Rank A

Gain the stat package above, then choose from modifiers generated by Fiona's active class set.

Inspect 30 possible class modifiers

Rank S

Gain the stat package a final time and draft the last class modifier to complete the current Demo build.

Continue to the finished build checklist
Rank A / S offer pool

Possible class modifiers

Later ranks offer modifiers from the hero's active class pool. Multiclass heroes receive a split offer set, so both class groups should contain useful outcomes before committing.

Mystic modifiers · 14

  • Rolling ConduitMystics gain 1 Mana Regen for each reroll this game. Backup .
  • Shard WeaverEvery other cast, gain 2 Shards .
  • Sideline SupportBackup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 per rank ) Shields .
  • Stall BatteryOn Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen . Backup .
  • Stall EnlightenmentAfter Stall ( 30 ), permanently gain 2 Mana Regen .
  • Shield MagnificationWhen this Hero applies Shields , apply 50 % more Shields .
  • Empowered MagicOn cast, give other Heroes 100% Mana Regen Attack and 100% Mana Regen Magic .
  • Shield FormationAt start of combat, give this Hero and adjacent Heroes 250 (+ 250% Magic , + 1000% Mana Regen ) Shields .
  • Sideline EmpowermentBackup Only: At start of combat, give Heroes 4 (+4 per rank ) Mana Regen , 50 (+25 per rank ) Attack , and 50 (+25 per rank ) Magic .
  • Protective MagicOn cast, give the lowest percent health Hero 100 (+ 500% Mana Regen ) Shields .
  • Arcane GrowthOn cast, permanently gain 1 Magic .
  • Debuff AmplificationOn cast, increase the amount of each Debuff on enemies in range by 50% Mana Regen .
  • Debuff ChannelingOn cast, gain 1 Mana Regen for each type of Debuff on all enemies.
  • Debuff ProtectionOn cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.

Mystic / Tank modifiers · 1

  • Stall CertaintyStall abilities trigger 6 seconds faster. Backup .

Vanguard modifiers · 13

  • Bulk FormationAt start of combat, give this Hero and adjacent Heroes 25% Max Health Max HP .
  • Vindictive ShieldsThe first time each combat this Hero goes below 50 % Max HP , they gain 50% Max Health Shields and deal 50% Max Health damage to adjacent enemies.
  • Calming PresenceVanguards gain 13 (+10 per rank ) HP/S . Backup .
  • Intimidating AuraEach second, deal 2% Max Health damage to adjacent enemies.
  • Rushed OffenseOn Rush trigger, gain 100 Max HP , 12 Attack , and 10 Attack Speed .
  • Rushed SizeFor Rush ( 12 ), gain + 100 % Max HP .
  • Burning AuraOn auto attack or when auto attacked, inflict 1 (+ 1 per 1000 Max Health ) Burn on the enemy (Max: 5 ).
  • Aggressive PresenceVanguards gain 40 (+40 per rank ) Attack . Backup .
  • Burning EyeAt start of combat, inflict 1 per 50 Max Health Burn on all enemies.
  • Burning RestorationOn auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S .
  • Violent PresenceWhenever a Vanguard auto attacks or is auto attacked , they gain 25 Shields . Backup .
  • Brutal VitalityGain 1000 Max HP and 20 Omnivamp .
  • Shield LineAt start of combat, give all Heroes in the front 2 rows 66% Max Health Shields .

Tank / Vanguard modifiers · 1

  • DistractionAfter Stall ( 10 , Stall 20 , Stall 30 , Stall 40 , and Stall 50 ): Taunt all enemies.

Assassin / Vanguard / Warrior modifiers · 1

  • Rush OverdriveRush abilities last 3 seconds longer. Backup .
Editorial build guide

How to build around Fiona

  1. Preserve the first job.Make sure Fiona can already perform the role described above before adding a second engine.
  2. Choose a repeatable trigger.Match the specialization to an effect the current team can activate every fight.
  3. Protect the delivery condition.Range, mana, survival, and target access usually matter before another damage multiplier.
  4. Read the later pool.Choose an added class only when its Rank A/S modifier outcomes support the same plan.

Related equipment

Character record

Fiona lore

“I've got all we need here with me.”

Guild profile

Guild Aegis Global - “Certainty in an uncertain world.” Profit is power. Money makes money and everything on the way will be debuffed.

Background

She fixed toasters and bicycles at a neighborhood repair café before her Awakening gave her the rare gift of fusing artifacts inside a rift, fusing gear like no other breaker can. She's Niklas's right hand across Aegis's supply chain: he acquires, she combines. No one's figured out how artifacts actually work, but her goal is to build them from scratch.

Motivation

A guild with the resources to keep her workshop stocked and the sense not to disturb her while she works.