Guildrun
Irini, Second Wind, in GuildrunHero record
Frontline · Ranged

Guildrun Irini - Hero Stats, Ranks and Build

Second Wind · Attack-speed Duelist with late-fight payoff

Class DuelistAbility LimitlessAttack Ranged
Max HP
650
Damage
31
Defense
29
Range
3
Field role

How Irini fits a formation

Irini is a Duelist built around attack-speed duelist with late-fight payoff. She needs uninterrupted attack time. A durable front line is more valuable than another fragile damage piece.

Rank C data

Irini base stats

Max HP650
Base Attack Damage31
Base Attack Speed0.54
Attack Range3
Crit15
Attack0
Magic0
Defense29
Attack Speed20
Max Mana75
Mana Regen4
Starting Mana10
Mana Lock (s)0.75
Move Speed1.5
Projectile Speed5

Derived comparison values

EHP744.25
EOFF23.1
Sec / cast18.75

EHP and EOFF are comparison composites; Sec / cast estimates a passive mana-fill interval. They help compare records but are not separate in-game stats.

C → B → A → S

Irini ranks

Draft a duplicate of Irini or use an eligible campfire event to rank up. Rank B chooses a fixed specialization; Rank A and S draft from the active class modifier pool.

Rank C

The base stat line starts with the active ability equipped.

Passive Ability

Limitless

Each auto attack, gain 1 Attack Speed . After Stall ( 15 ), auto attacks deal 100% Attack Speed bonus damage .

Rank B

The first rank-up also chooses one of three fixed specializations. A path can add a class and change later offers.

The Electric

Active Ability

Call down lightning, dealing 10 (+ 20% Attack Speed , + 10% Attack , + 10% Magic ) damage per Stall and Rush triggered this game.

The Mighty

Passive Ability

Whenever a Duelist auto attacks it gains 0 (+1 per rank ) Attack Speed and 0 (+1 per rank ) Attack . Backup.

The Olympic

Passive Ability

Gain the unique quest item Zeus's Thunder .

Rank A

Gain the stat package above, then choose from modifiers generated by Irini's active class set.

Inspect 15 possible class modifiers

Rank S

Gain the stat package a final time and draft the last class modifier to complete the current Demo build.

Continue to the finished build checklist
Rank A / S offer pool

Possible class modifiers

Later ranks offer modifiers from the hero's active class pool. Multiclass heroes receive a split offer set, so both class groups should contain useful outcomes before committing.

Duelist modifiers · 13

  • Burning AttacksOn auto attack, inflict 1 (+ 1 per 40 Attack Speed ) Burn (Max: 9 ).
  • Burning AccelerationWhenever a Duelist attacks an enemy with Burn , they gain 2 Attack Speed . Backup .
  • Poisonous AttacksOn auto attack, inflict 1 (+ 1 per 100 Attack Speed ) Poison (Max: 3 ).
  • Poisonous AccelerationWhenever a Duelist attacks an enemy with Poison , they gain 2 Attack Speed . Backup .
  • Freezing AttacksOn auto attack, inflict 1 (+ 1 per 80 Attack Speed ) Frost (Max: 6 ).
  • Freezing AccelerationWhenever a Duelist attacks an enemy with Frost , they gain 2 Attack Speed . Backup .
  • Debuff VelocityOn auto attack, gain 1 Crit and 1 Attack per Debuff on the target.
  • Rush DynamoDuelists gain 1 Attack Speed per Rush trigger this game. Backup .
  • Critical TimingFor Rush ( 5 ), gain + 50 % Crit . After Stall ( 20 ), gain + 50 % Crit .
  • Rolling SpeedDuelists gain 2 Attack Speed per reroll this game. Backup .
  • Golden EyeEvery 9 auto attacks, gain 1 Shard .
  • Scaling SpeedAt start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 20 Attack Speed .
  • Stall DynamoDuelists gain 1 Attack Speed per Stall trigger this game. Backup .

Assassin / Duelist / Warrior modifiers · 1

  • Critical InvigorationOn Crit, heal 50% Crit health and gain 3 Mana .

Duelist / Warrior modifiers · 1

  • RangerGain 1 Range .
Editorial build guide

How to build around Irini

  1. Preserve the first job.Make sure Irini can already perform the role described above before adding a second engine.
  2. Choose a repeatable trigger.Match the specialization to an effect the current team can activate every fight.
  3. Protect the delivery condition.Range, mana, survival, and target access usually matter before another damage multiplier.
  4. Read the later pool.Choose an added class only when its Rank A/S modifier outcomes support the same plan.

Related equipment

Character record

Irini lore

“They said I'd never do this again.”

Guild profile

Guild Frontline - “Stronger every break.” Get your pump on! This will give you permanent scaling!

Background

A champion athlete, until a shoulder injury ended her career. Her powers awakened soon after, healing her - but making her too strong to fairly compete against ordinary people. Frontline signed her soon after. The performance guild built an entire marketing campaign around her: a champion everyone wrote off, coming back stronger than ever. In the rifts she's known for her ambition and explosive power.

Motivation

A new guild is a clean track: real stakes, a team that needs her to perform rather than pose.