How Aria fits a formation
Aria is a Mage built around back-line magic carry and dual-debuff engine. Protect the channel and decide early whether the run needs damage scaling, stronger debuffs, or team shielding.
Aria base stats
Derived comparison values
EHP and EOFF are comparison composites; Sec / cast estimates a passive mana-fill interval. They help compare records but are not separate in-game stats.
Aria ranks
Draft a duplicate of Aria or use an eligible campfire event to rank up. Rank B chooses a fixed specialization; Rank A and S draft from the active class modifier pool.
Rank C
The base stat line starts with the active ability equipped.

Requiem Barrage
Channel an energy beam for 2.5 seconds. Each half second, deal 15 (+ 100% Magic ) damage, inflict 1 per 15 Magic Frost , and inflict 1 per 10 Magic Burn to all enemies inside the beam.
Rank B
The first rank-up also chooses one of three fixed specializations. A path can add a class and change later offers.

The Crescendo
On Stall trigger, permanently gain 3 Magic . After Stall ( 20 , Stall 40 , and Stall 60 ), gain + 50 % Magic and increase the duration of Requiem Barrage by 1 second.

The Resplendent
Mages inflict 20% (+10% per rank ) more Debuffs . Backup. Aria inflicts an additional 50% more Debuffs .

The Harmony
+ MysticRequiem Barrage Shields Heroes for 50% Magic + 500% Mana Regen .
Rank A
Gain the stat package above, then choose from modifiers generated by Aria's active class set.
Rank S
Gain the stat package a final time and draft the last class modifier to complete the current Demo build.
Possible class modifiers
Later ranks offer modifiers from the hero's active class pool. Multiclass heroes receive a split offer set, so both class groups should contain useful outcomes before committing.
Mage modifiers · 15
- Mage ArmorAt start of combat, if this Hero is in the front row they gain 100% Magic Defense .
- HermitAt start of combat, if this Hero is alone in the back 2 rows they gain + 33 % Magic and + 50 % Crit .
- Stall CertaintyStall abilities trigger 6 seconds faster. Backup .
- Enchanted AttacksOn auto attack, deal 100% Magic bonus damage .
- Arcane DestructionOn cast, gain 100 Crit .
- Burning CastsOn cast, inflict 50% Magic Burn on enemies in range .
- Burning AbsorptionOn cast, gain 1 Magic per 6 Burn on enemies in range .
- Stalled HeatAfter Stall ( 20 ), inflict 66% Magic Burn on all enemies.
- Magical GrowthAt start of combat, Mages permanently gain 15 Magic . Backup .
- Freezing CastsOn cast, inflict 25% Magic Frost on enemies in range .
- Freezing AbsorptionOn cast, gain 1 Magic per 5 Frost on enemies in range .
- Stalled ColdAfter Stall ( 20 ), inflict 35% Magic Frost on all enemies.
- Stalled GrowthAfter Stall ( 30 ), permanently gain 40 Magic .
- InstacastAfter Stall ( 15 , Stall 30 , and Stall 45 ), gain 100 Mana .
- Fast CastGain 8 Mana Regen and 40 Starting Mana .
Mystic modifiers · 14
- Rolling ConduitMystics gain 1 Mana Regen for each reroll this game. Backup .
- Shard WeaverEvery other cast, gain 2 Shards .
- Sideline SupportBackup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 per rank ) Shields .
- Stall BatteryOn Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen . Backup .
- Stall EnlightenmentAfter Stall ( 30 ), permanently gain 2 Mana Regen .
- Shield MagnificationWhen this Hero applies Shields , apply 50 % more Shields .
- Empowered MagicOn cast, give other Heroes 100% Mana Regen Attack and 100% Mana Regen Magic .
- Shield FormationAt start of combat, give this Hero and adjacent Heroes 250 (+ 250% Magic , + 1000% Mana Regen ) Shields .
- Sideline EmpowermentBackup Only: At start of combat, give Heroes 4 (+4 per rank ) Mana Regen , 50 (+25 per rank ) Attack , and 50 (+25 per rank ) Magic .
- Protective MagicOn cast, give the lowest percent health Hero 100 (+ 500% Mana Regen ) Shields .
- Arcane GrowthOn cast, permanently gain 1 Magic .
- Debuff AmplificationOn cast, increase the amount of each Debuff on enemies in range by 50% Mana Regen .
- Debuff ChannelingOn cast, gain 1 Mana Regen for each type of Debuff on all enemies.
- Debuff ProtectionOn cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.
Mystic / Tank modifiers · 1
- Stall CertaintyStall abilities trigger 6 seconds faster. Backup .
How to build around Aria
- Preserve the first job.Make sure Aria can already perform the role described above before adding a second engine.
- Choose a repeatable trigger.Match the specialization to an effect the current team can activate every fight.
- Protect the delivery condition.Range, mana, survival, and target access usually matter before another damage multiplier.
- Read the later pool.Choose an added class only when its Rank A/S modifier outcomes support the same plan.
Related equipment
Aria lore
“I've brought them with me.”
Guild profile
Guild L'Héritage - “Excellence is a legacy.” Balanciaga ain't got nothing on us. All about items and stat scaling.
Background
A famous singer years before her Awakening. When her powers grew, her voice swelled, a choir rose with it. She still performs, and takes rift contracts between tours; letting her power loose in a rift is the one thing that quiets the choir.
Motivation
The voices grow restless between fights. She's looking for a guild that keeps them singing.
