Guildrun
Plant Monster enemy group in Guildrun
Ranged enemy family

Guildrun Plant Monster - Enemy Stats and Variants

Bodies 12Data variants 36HP range 870-4870
Enemy properties

Plant Monster at a glance

Attack typeRanged
Health span870-4870
Recorded bodies12
Data variants36
Abilities1
Route presenceCampaign

Values differ by act, floor, difficulty, event, and Endless version. Use the exact row below instead of treating the family as one fixed stat line.

Ability data

Plant Monster abilities

TypeAbilityEffectAvailability
ActiveVine SnagPull the furthest enemy to the Plant Monster and deal 250 (+ 100% Attack ) damage to it. Plant Monsters start with full Mana .all variants
12 recorded rows

Tier 1 variants

Appears inMax HPBase Attack DamageDefenseAttackMagicCrit
Act 1 | F48702003100
Act 1 | F313102002100
Act 1 | F415102002800
Act 1 | F618205003400
Act 1 | F724205006400
Act 1 | F827605006200
Act 1 | F829405007200
Act 1 | F933405007600
Act 1 | F934405007400
Act 1 | F9408050010300
Act 1 | F10414050013700
Act 1 | F10487050012500
12 recorded rows

Tier 2 variants

Appears inMax HPBase Attack DamageDefenseAttackMagicCrit
Act 1 | F410502003000
Act 1 | F316002002100
Act 1 | F418302002800
Act 1 | F623005003400
Act 1 | F731305006400
Act 1 | F836205006200
Act 1 | F840905007200
Act 1 | F944105007600
Act 1 | F945705007400
Act 1 | F9545050010300
Act 1 | F10564050013700
Act 1 | F10658050012500
12 recorded rows

Tier 3 variants

Appears inMax HPBase Attack DamageDefenseAttackMagicCrit
Act 1 | F410502004200
Act 1 | F316002002600
Act 1 | F418302003800
Act 1 | F621905004500
Act 1 | F731305008300
Act 1 | F836205008200
Act 1 | F840905009200
Act 1 | F944105009800
Act 1 | F945705009600
Act 1 | F9545050012900
Act 1 | F10564050016900
Act 1 | F10658050015500
Stage appearances

Where Plant Monster appears

StageAct / floorTypeDifficulty
SpiderNestAct1Act 1 · Floor 31
SpiderNestAct1Act 1 · Floor 32
SpiderNestAct1Act 1 · Floor 33
LizardAct1Act 1 · Floor 41
SpiderNestAct1Act 1 · Floor 41
LizardAct1Act 1 · Floor 42
SpiderNestAct1Act 1 · Floor 42
LizardAct1Act 1 · Floor 43
SpiderNestAct1Act 1 · Floor 43
PlantMonsterAct2Act 1 · Floor 61
PlantMonsterAct2Act 1 · Floor 62
PlantMonsterAct2Act 1 · Floor 63
PlantMonsterAct2Act 1 · Floor 71
PlantMonsterAct2Act 1 · Floor 72
PlantMonsterAct2Act 1 · Floor 73
PlantMonsterAct2Act 1 · Floor 81
WeirdFriendsAct2Act 1 · Floor 81
PlantMonsterAct2Act 1 · Floor 82
Practical counterplay

How to prepare for Plant Monster

  1. Open the exact variant.Use act, floor, and difficulty to choose the relevant stat row instead of the family average.
  2. Identify the first valid target.Distance is evaluated before class priority for normal targeting.
  3. Protect the required cast window.Compare enemy range and abilities with the time your support or carry needs to act.
  4. Choose access before damage.A hero that can reach the threat often outperforms a higher-stat unit blocked by pathing.