Aggressive Presence
Vanguards gain 40 (+40 per rank ) Attack . Backup .
Search the unique modifier pool by class, trigger, effect, or related Hero. These are rank-up offers tied to active classes, not the permanent stat changes awarded by world events.
Vanguards gain 40 (+40 per rank ) Attack . Backup .
For Rush ( 10 ), gain + 100 % Crit .
On cast, gain 100 Crit .
On cast, permanently gain 1 Magic .
For Rush ( 10 ), Assassins gain 1 Crit per Shard in bank. Backup .
Gain 100 Attack and 20 Omnivamp .
Gain 60 Crit and 20 Omnivamp .
Gain 1000 Max HP and 20 Omnivamp .
At start of combat, give this Hero and adjacent Heroes 25% Max Health Max HP .
On cast, gain 1 Magic per 6 Burn on enemies in range .
Whenever a Duelist attacks an enemy with Burn , they gain 2 Attack Speed . Backup .
On auto attack, inflict 1 (+ 1 per 40 Attack Speed ) Burn (Max: 9 ).
On auto attack or when auto attacked, inflict 1 (+ 1 per 1000 Max Health ) Burn on the enemy (Max: 5 ).
On cast, inflict 50% Magic Burn on enemies in range .
At start of combat, inflict 1 per 50 Max Health Burn on all enemies.
On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S .
Vanguards gain 13 (+10 per rank ) HP/S . Backup .
For Rush ( 10 ), gain + 100 % Crit .
On Crit, permanently gain 2 Attack .
This Hero's auto attacks gain 150 Crit .
At start of combat, if this Hero is in the front row they gain 250% Crit Defense .
On Crit, heal 50% Crit health and gain 3 Mana .
On Crit, permanently gain 1 Attack and 1 Magic .
For Rush ( 5 ), gain + 50 % Crit . After Stall ( 20 ), gain + 50 % Crit .
On cast, increase the amount of each Debuff on enemies in range by 50% Mana Regen .
On cast, gain 1 Mana Regen for each type of Debuff on all enemies.
On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.
On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.
After Stall ( 10 , Stall 20 , Stall 30 , Stall 40 , and Stall 50 ): Taunt all enemies.
On cast, give other Heroes 100% Mana Regen Attack and 100% Mana Regen Magic .
On auto attack, deal 100% Magic bonus damage .
On Rush trigger, Assassins gain 15 Crit , 12 Attack , and 12 Magic . Backup .
Gain 8 Mana Regen and 40 Starting Mana .
On damage dealt for Rush ( 8 ), gain lasting Shields equal to 50 % of the damage dealt.
On cast, gain 1 Magic per 5 Frost on enemies in range .
Whenever a Duelist attacks an enemy with Frost , they gain 2 Attack Speed . Backup .
On auto attack, inflict 1 (+ 1 per 80 Attack Speed ) Frost (Max: 6 ).
When auto attacked, inflict 1 (+ 1 per 100 Defense ) Frost on the attacker (Max: 6 ).
On cast, inflict 25% Magic Frost on enemies in range .
Tanks gain + 33 % Defense against damage from enemies with Frost . Backup .
When auto attacked by an enemy with Frost , gain 2 HP/S .
At start of combat, if this Hero is in the back row they gain + 100 % Crit and Stealth for 5 seconds.
Every 9 auto attacks, gain 1 Shard .
At start of combat, if this Hero is alone in the back 2 rows they gain + 33 % Magic and + 50 % Crit .
For Rush ( 8 ), gain + 100 % Attack .
After Stall ( 15 , Stall 30 , and Stall 45 ), gain 100 Mana .
Each second, deal 2% Max Health damage to adjacent enemies.
At start of combat, gain Stealth for 4 seconds. On kill, gain Stealth for 4 seconds.
At start of combat, if this Hero is in the front row they gain 100% Magic Defense .
At start of combat, Mages permanently gain 15 Magic . Backup .
Whenever a Duelist attacks an enemy with Poison , they gain 2 Attack Speed . Backup .
On auto attack, inflict 1 (+ 1 per 100 Attack Speed ) Poison (Max: 3 ).
When auto attacked, inflict 1 (+ 1 per 250 Defense ) Poison on the attacker (Max: 3 ).
On Crit, inflict 1 (+ 10% Crit ) Poison on the target.
Gain + 66 % Crit against enemies with Poison .
At start of combat, inflict 15 (+ 33% Crit ) Poison on all enemies.
Tanks gain + 33 % Defense against damage from enemies with Poison . Backup .
When auto attacked by an enemy with Poison , gain 2 HP/S .
On cast, give the lowest percent health Hero 100 (+ 500% Mana Regen ) Shields .
This Hero gains + 20 % Defense for each enemy targeting it.
Gain 1 Range .
At start of combat, if this Hero is in the back row all Heroes gain + 75 % Defense .
When auto attacked, gain 1 Defense .
Mystics gain 1 Mana Regen for each reroll this game. Backup .
Duelists gain 2 Attack Speed per reroll this game. Backup .
Duelists gain 1 Attack Speed per Rush trigger this game. Backup .
Rush abilities last 3 seconds longer. Backup .
Warriors gain 2 Attack per Rush trigger this game. Backup .
On Rush trigger, gain 100 Max HP , 12 Attack , and 10 Attack Speed .
For Rush ( 12 ), gain + 100 % Max HP .
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack .
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 20 Attack Speed .
After Stall ( 35 ), heal 100 % Max HP , gain 100 Mana , and gain + 20 % Defense .
Every other Crit, gain 1 Shard .
On kill, gain 8 Shards .
Every other cast, gain 2 Shards .
At start of combat, give this Hero and adjacent Heroes 250 (+ 250% Magic , + 1000% Mana Regen ) Shields .
At start of combat, give all Heroes in the front 2 rows 66% Max Health Shields .
When this Hero applies Shields , apply 50 % more Shields .
This Hero gains 1 Attack per 10 Shields it has (Max Bonus: 1000 ).
At start of combat, Warriors gain 1000 (+500 per rank ) lasting Shields . Backup .
Backup Only: At start of combat, give Heroes 4 (+4 per rank ) Mana Regen , 50 (+25 per rank ) Attack , and 50 (+25 per rank ) Magic .
Backup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 per rank ) Shields .
When auto attacked, deal 50% Defense damage to adjacent enemies.
On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen . Backup .
Stall abilities trigger 6 seconds faster. Backup .
Duelists gain 1 Attack Speed per Stall trigger this game. Backup .
After Stall ( 30 ), permanently gain 2 Mana Regen .
After Stall ( 20 ), inflict 35% Magic Frost on all enemies.
On Stall trigger, gain 45 Defense .
After Stall ( 30 ), permanently gain 40 Magic .
After Stall ( 20 ), inflict 66% Magic Burn on all enemies.
Tanks gain 1 Attack and 1 Magic per 3 Defense they have. Backup .
Gain 2 Omnivamp and 2 Crit per 1 % of this Hero's missing health .
On combat victory, Warriors permanently gain 20 Attack . Backup .
The first time each combat this Hero goes below 50 % Max HP , they gain 50% Max Health Shields and deal 50% Max Health damage to adjacent enemies.
Whenever a Vanguard auto attacks or is auto attacked , they gain 25 Shields . Backup .