Guildrun
Healing reduction

Guildrun Anti-Heal - Rules, Items and Counters

Reduces all healing received by the affected unit to half value.

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Current Demo behavior

How Anti-Heal works

Healing multiplier×0.5

Reduces all healing received by the affected unit to half value.

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Items that use Anti-Heal

No direct items connections are listed in the current dataset.

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Relics that use Anti-Heal

No direct relics connections are listed in the current dataset.

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Heroes that create or scale Anti-Heal

No direct heroes connections are listed in the current dataset.

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Enemies related to Anti-Heal

No direct enemies connections are listed in the current dataset.

Decision guide

How to use Anti-Heal in a run

Anti-Heal matters against sustain loops. It does not deal damage by itself, so pair it with enough pressure to exploit the reduced recovery.

  1. Check the trigger condition.Range, Crit, cast, target, Rush, Stall, and quest requirements decide whether the effect appears at all.
  2. Check the first application.Timing can matter more than the final stack count, especially against an opening threat.
  3. Separate trigger from amplifier.Confirm the team can create the effect before buying equipment that only improves it.