Guildrun
Fire Dragon enemy group in Guildrun
Ranged enemy family

Guildrun Fire Dragon - Enemy Stats and Variants

Bodies 3Data variants 3HP range 100000-100000
Enemy properties

Fire Dragon at a glance

Attack typeRanged
Health span100000-100000
Recorded bodies
Data variants3
Abilities2
Route presenceCampaign

Values differ by act, floor, difficulty, event, and Endless version. Use the exact row below instead of treating the family as one fixed stat line.

Ability data

Fire Dragon abilities

TypeAbilityEffectAvailability
ActiveFlame BreathDeal 200 (+ 200% Magic ) damage and inflict 15 (+ 60% Magic ) Burn to all enemies.all variants
PassiveFlaming AttacksThe Dragon's auto attacks inflict 3 (+ 1 per 10 Magic ) Burn and hit all Heroes adjacent to its target for 66 % damage .all variants
1 recorded rows

Tier 1 variants

Appears inMax HPBase Attack DamageDefenseAttackMagicCrit
Boss Act 1 | F111000003000557325
1 recorded rows

Tier 2 variants

Appears inMax HPBase Attack DamageDefenseAttackMagicCrit
Boss Act 1 | F111433203000557325
1 recorded rows

Tier 3 variants

Appears inMax HPBase Attack DamageDefenseAttackMagicCrit
Boss Act 1 | F1113230042508110825
Stage appearances

Where Fire Dragon appears

StageAct / floorTypeDifficulty
DragonBossFireAct 1 · Floor 111
DragonBossFireAct 1 · Floor 112
DragonBossFireAct 1 · Floor 113
Practical counterplay

How to prepare for Fire Dragon

  1. Open the exact variant.Use act, floor, and difficulty to choose the relevant stat row instead of the family average.
  2. Identify the first valid target.Distance is evaluated before class priority for normal targeting.
  3. Protect the required cast window.Compare enemy range and abilities with the time your support or carry needs to act.
  4. Choose access before damage.A hero that can reach the threat often outperforms a higher-stat unit blocked by pathing.