Guildrun
Demon enemy group in Guildrun
Melee enemy family

Guildrun Demon - Enemy Stats and Variants

Bodies 3Data variants 3HP range 24,060–30,410
Enemy properties

Demon at a glance

Attack typeMelee
Health span24,060–30,410
Recorded bodies
Data variants3
Abilities2
Route presenceEvent fights

Values differ by act, floor, difficulty, event, and Endless version. Use the exact row below instead of treating the family as one fixed stat line.

Ability data

Demon abilities

TypeAbilityEffectAvailability
ActiveAngerGain 10% Max Health Shields and inflict 33% Attack Burn on all enemies.all variants
PassiveFuryWhen the Demon reaches 50 % remaining Max HP , it gains 25 Attack Speed , 25% Max Health Shields , and inflicts 100% Attack Burn on all Heroes.all variants
3 recorded rows

Event Fight variants

Appears inMax HPBase Attack DamageDefenseAttackMagicCrit
Event fight | F624060100081025
Event fight | F630410100081025
Event fight | F6304101000103025
Stage appearances

Where Demon appears

StageAct / floorTypeDifficulty
DemonEliteAct 1 · Floor 51
DemonEliteAct 1 · Floor 52
DemonEliteAct 1 · Floor 53
DemonFightAct 99 · Floor 691
DemonFightAct 99 · Floor 692
DemonFightAct 99 · Floor 693
Practical counterplay

How to prepare for Demon

  1. Open the exact variant.Use act, floor, and difficulty to choose the relevant stat row instead of the family average.
  2. Identify the first valid target.Distance is evaluated before class priority for normal targeting.
  3. Protect the required cast window.Compare enemy range and abilities with the time your support or carry needs to act.
  4. Choose access before damage.A hero that can reach the threat often outperforms a higher-stat unit blocked by pathing.