Guildrun
Targeting state

Guildrun Stealth - Rules, Items and Counters

A Stealthed hero cannot be selected by normal enemy targeting, although already launched projectiles and certain random abilities can still hit.

13linked records
Current Demo behavior

How Stealth works

Normal targetingCannot select
Existing projectileCan still hit
Random SnipeCan still select

A Stealthed hero cannot be selected by normal enemy targeting, although already launched projectiles and certain random abilities can still hit.

2 linked records

Items that use Stealth

ItemClassificationRelevant effect or role
Onyx GemRare+30 Crit After Stall ( 20 ), gain Stealth for 4 seconds.
Rogue's CowlEpic+25 Attack , +25 Magic , +25 Crit For Rush ( 6 ), gain Stealth .
4 linked records

Relics that use Stealth

RelicClassificationRelevant effect or role
Assassin's Ambush EngineLegendaryHeroes gain 30 Crit . Whenever an Assassin auto attacks while Stealthed , they inflict Poison on their target equal to 75 % of their Crit . At start of combat, Assassins in the back 2 rows gain Stealth for 5 seconds and target the most threatening enemy.
Assassin's EmblemRareIf there is an Assassin in combat, Heroes gain Stealth for 3 seconds the first time they go below 66 % Max HP each combat.
Assassin's Smokescreen BannerUniqueAssassins gain Stealth for 3 seconds the first time they go below 33 % Max HP each combat.
Assassin's Supremacy FiligreeEpicFor Rush ( 4 ), Assassins gain Stealth and 200 Crit .
7 linked records

Heroes that create or scale Stealth

HeroClassificationRelevant effect or role
DragomirAssassinGain 1 (+ 10% Crit ) Omnivamp , then deal 250 (+ 200% Magic , + 1000% Omnivamp ) damage. On kill, gain 2 (+2 per rank ) Shards .
HoyoungAssassinFire an arrow at the farthest enemy. It deals 250 (+ 250% Attack , + 250% Magic ) damage and gains 100% Crit + 50% Rank additional Crit .
NyxDuelistFor Rush ( 5 ), gain 5 (+ 25% Attack Speed ) Attack Speed and 5 (+ 25% Attack ) Attack for each time this ability has triggered this combat. Every 12 auto attacks, refresh all of Nyx's Rush abilities.
RatnaMageConjure celestial magic to deal 190 + 150 | 250 | 450 | 750% Magic damage. On kill, permanently gain 10 (+10 per rank ) Magic . On Crit, Stun all enemies for .5 (+.5 per rank ) seconds.
RipVanguardFor Rush ( 10 ), gain 5% Max Health Attack . Whenever Rip or an enemy adjacent to him first drops below 50 % Max HP , refresh all of his Rush abilities and gain 2% Max Health Attack Speed .
YuunaAssassinLeap into the air and throw 1 (+ 1 per 50 Crit ) shurikens at the lowest-health enemy for 150 (+ 150% Attack , + 150% Magic ) damage each. Max Shurikens: 8
ZuriTank / AssassinOn Crit, permanently gain 1 Defense and 1 Magic . Triggers 2 (+ 1 per 20 Crit , + 1 per 60 Defense ) times per combat.
0 linked records

Enemies related to Stealth

No direct enemies connections are listed in the current dataset.

Decision guide

How to use Stealth in a run

Stealth changes who receives pressure. Check which ally becomes the next valid target before treating it as pure defense.

  1. Check the trigger condition.Range, Crit, cast, target, Rush, Stall, and quest requirements decide whether the effect appears at all.
  2. Check the first application.Timing can matter more than the final stack count, especially against an opening threat.
  3. Separate trigger from amplifier.Confirm the team can create the effect before buying equipment that only improves it.