Guildrun
Damage over time

Guildrun Poison - Rules, Items and Counters

A permanent-for-the-fight stacking debuff that deals 1 damage per stack every 2 seconds.

54linked records
Current Demo behavior

How Poison works

Tick interval2 seconds
Damage1 per stack
DecayNone
DefenseIgnored
ShieldsAbsorb damage

A permanent-for-the-fight stacking debuff that deals 1 damage per stack every 2 seconds.

8 linked records

Items that use Poison

ItemClassificationRelevant effect or role
Ring of the LeechEpic+22 Crit , +10 HP/s Whenever an enemy takes Poison damage, gain 1 Crit and 1 HP/S .
Ring of ViralityEpic+300 Max HP , +6 Mana Regen Quest: Inflict 175 Poison Reward: Whenever the holder inflicts Poison, inflict 50 % more.
Toxic ContractRare+15 Crit , +4 Mana Regen Quest: Inflict 100 Poison . Reward: Whenever the holder inflicts Poison, inflict 33 % more.
Toxic DartRare+15 Crit , +20 Attack Speed On Crit, inflict 3 Poison .
Toxic GauntletUnique+30 Defense Every 3 times the holder is auto attacked, inflict 1 Poison on the attacker.
Toxic RingUnique+15 Defense , +7 Crit Quest: Inflict 25 Poison . Reward: Gain 10 Shards .
Toxic ShivUnique+15 Crit On Crit, inflict 1 Poison .
Venomous GauntletsEpic+200 Max HP , +30 Defense , +20 Attack Speed On auto attack, inflict 1 Poison on the target. When auto attacked, inflict 1 Poison on the attacker.
23 linked records

Relics that use Poison

RelicClassificationRelevant effect or role
Assassin's Ambush EngineLegendaryHeroes gain 30 Crit . Whenever an Assassin auto attacks while Stealthed , they inflict Poison on their target equal to 75 % of their Crit . At start of combat, Assassins in the back 2 rows gain Stealth for 5 seconds and target the most threatening enemy.
Blight Resonance PrismEpicWhenever an enemy takes Poison or Burn damage, heal all adjacent Heroes to them for 50 % of that damage.
Deceleration CorruptorEpicAfter Stall ( 15 ) and Stall ( 30 ), double the amount of Poison on all enemies.
Duelist's Rhythm PrismEpicWhenever a Duelist auto attacks, they randomly inflict 2 Poison , 4 Frost , or 6 Burn on their target.
Duelist's Toxin BannerUniqueWhenever a Duelist auto attacks, they inflict 1 Poison on their target.
Plague AscendancyEpicQuest: Inflict 25 Poison , 50 Frost , and 75 Burn on a single enemy. Reward: At start of Combat, inflict 25 Poison , 50 Frost , and 75 Burn on all enemies.
Plague BaubleUniqueAt start of combat, inflict 3 Poison , 6 Frost , and 9 Burn on all enemies.
Plague GeneratorCommonAt start of combat, inflict 5 Poison , 10 Frost , and 15 Burn on all enemies.
Plague Transmission EngineLegendaryAt start of combat and every 10 seconds, inflict 10 Poison , 20 Frost , and 30 Burn on all enemies.
Poison AccumulatorUniqueQuest: Inflict 50 Poison . Reward: Gain 15 Shards .
Poison AmplifierRareWhenever a Hero inflicts Poison , inflict 33 % more.
Poison AscendancyEpicQuest: Inflict 400 Poison . Reward: The first time each enemy reaches 50 Poison , they lose 33 % Max HP , 66 % Attack , and 66 % Attack Speed .
Poison BaubleUniqueAt start of combat, inflict 5 Poison on all enemies.
Poison BloomCommonAfter Stall ( 10 and Stall 20 ), inflict 10 Poison on all enemies.
Poison CatalystRareAfter Stall ( 15 ), whenever an enemy with Poison is auto attacked, they take damage equal to their Poison .
Poison ConduitRareQuest: Inflict 200 Poison . Reward: Whenever a Hero inflicts Poison, they gain 1 Magic and 1 Attack per 2 Poison inflicted.
Poison Dragon's VenomAct BossAt start of combat, inflict 12 Poison on all Heroes. On combat victory, permanently increase the amount of Poison this inflicts by 2 .
Poison MigratorEpicWhenever an enemy dies, transfer their Poison to the nearest enemy.
Poison VesselCommonQuest: Inflict 100 Poison . Reward: Heroes gain 20 Attack Speed and 15 Crit .
Tank's MementoRareAt start of combat, inflict 20 Poison on all enemies per Tank in combat.
Tank's Poisonplate BannerUniqueWhenever a Tank is auto attacked, they apply 1 Poison to the attacker.
Venom Amplification EngineLegendaryWhenever an enemy takes 50 or more damage from Poison , they also take damage equal to 4 % of their Max HP .
Venom Precision PrismEpicWhenever an enemy takes Poison damage, Heroes gain 2 Crit .
19 linked records

Heroes that create or scale Poison

HeroClassificationRelevant effect or role
DragomirAssassinGain 1 (+ 10% Crit ) Omnivamp , then deal 250 (+ 200% Magic , + 1000% Omnivamp ) damage. On kill, gain 2 (+2 per rank ) Shards .
GustavMysticCreate a Blizzard for 5 seconds. Each second, inflict 1 (+ 1 per 8 Mana Regen ) Frost and deal 10 (+ 50% Magic ) damage to enemies inside the Blizzard. Shield Heroes inside it for 10 (+ 75% Magic ) .
HoyoungAssassinFire an arrow at the farthest enemy. It deals 250 (+ 250% Attack , + 250% Magic ) damage and gains 100% Crit + 50% Rank additional Crit .
IriniDuelistEach auto attack, gain 1 Attack Speed . After Stall ( 15 ), auto attacks deal 100% Attack Speed bonus damage .
KaiWarriorCharge up a mighty attack, gaining 300 (+ 400% Attack , + 250% Magic ) Shields . After 2 seconds, deal 100 (+ 100% Attack ) damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.
KarsuDuelistLoose a volley of 5 arrows at nearby enemies. Each arrow deals 25 (+ 100% Attack , + 100% Magic ) damage and inflicts 4 (+ 1 per 15 Attack Speed ) Frost .
NiklasVanguardWhen Niklas survives combat, consume the item in his left-most item slot. Permanently gain 100 % of its stats and gain Shards equal to 80 % its value . For Rush ( 14 ), auto attacks inflict 1 (+ 1 per 500 Max Health ) Burn per equipped item.
NyxDuelistFor Rush ( 5 ), gain 5 (+ 25% Attack Speed ) Attack Speed and 5 (+ 25% Attack ) Attack for each time this ability has triggered this combat. Every 12 auto attacks, refresh all of Nyx's Rush abilities.
PimentaTankCreate a poison cloud around Pimenta for 4 seconds. Each second, deal 5 (+ 50% Magic , + 50% Defense ) damage and inflict 2 (+ 1 per 25 Defense ) Poison to enemies in the poison cloud. Each second after Stall ( 15 ), gain 3 (+2 per rank ) HP/S per enemy in the poison cloud.
PollenMysticCreate a flower field for 5 seconds. Each second, inflict 1 (+ 1 per 8 Mana Regen ) Poison on enemies and apply 10 (+ 100% Magic ) Shields to Heroes inside the flower field. Each second after Stall ( 15 ), heal Heroes inside the flower field for 10 (+ 50% Magic ) .
RatnaMageConjure celestial magic to deal 190 + 150 | 250 | 450 | 750% Magic damage. On kill, permanently gain 10 (+10 per rank ) Magic . On Crit, Stun all enemies for .5 (+.5 per rank ) seconds.
ReynaWarriorUnleash a 3 -punch combo. Each punch counts as an auto attack that deals 100 (+ 100% Attack , + 50% Magic ) % damage (Max: 500 %) and gives Reyna lasting Shields equal to 33 % of the damage dealt.
RipVanguardFor Rush ( 10 ), gain 5% Max Health Attack . Whenever Rip or an enemy adjacent to him first drops below 50 % Max HP , refresh all of his Rush abilities and gain 2% Max Health Attack Speed .
RowanVanguard / TankAfter Stall ( 10 ), gain 2 (+ 1 per 100 Max Health , + 1 per 15 Defense ) HP/S .
SalMageSal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 (+ 50% Magic ) bonus damage and inflicting 1 (+1 per rank ) Frost . This ability stacks.
SkornTankWhen auto attacked after Stall ( 10 ), deal 2 (+ 100% Magic ) damage and inflict 1 per 50 Defense Poison on the attacker.
TillyWarrior / DuelistGain 25% Attack Attack Speed and 25% Attack Speed Attack . Every 25 auto attacks, gain 2 (+2 per rank ) Shards .
YuunaAssassinLeap into the air and throw 1 (+ 1 per 50 Crit ) shurikens at the lowest-health enemy for 150 (+ 150% Attack , + 150% Magic ) damage each. Max Shurikens: 8
ZuriTank / AssassinOn Crit, permanently gain 1 Defense and 1 Magic . Triggers 2 (+ 1 per 20 Crit , + 1 per 60 Defense ) times per combat.
4 linked records

Enemies related to Poison

EnemyClassificationRelevant effect or role
SpiderRangedInflict 25% Crit Poison on the farthest enemy and Stun them for 2 Seconds. Spiders start with 50 % Mana .
SnakeMeleeThe Snake spits venom at its target, creating a trail of venom for 4 seconds. Each second, the venom trail deals 20 (+ 100% Attack ) damage and inflicts 1 (+ 10% Crit ) Poison .
HydraMeleeDeal 150% Attack damage and inflict 2 (+ 1 per 20 Attack ) Poison per remaining head.
Poison DragonRangedDeal 200 (+ 200% Magic ) damage and inflict 5 (+ 20% Magic ) Poison to all enemies.
Decision guide

How to use Poison in a run

Poison is a long-fight engine. Early application and effects that read total Poison matter more than a late one-time stack.

  1. Check the trigger condition.Range, Crit, cast, target, Rush, Stall, and quest requirements decide whether the effect appears at all.
  2. Check the first application.Timing can matter more than the final stack count, especially against an opening threat.
  3. Separate trigger from amplifier.Confirm the team can create the effect before buying equipment that only improves it.